SeaArt said it launched SeaVerse in January 2026. The company is positioning it as a next generation creative platform built fully around an AI native idea. For SeaArt, this is a noticeable shift. What started as a visually driven AI gallery is now being pushed into something much wider. The company is aiming for an all modal creative and entertainment platform, with global scale clearly in mind.
SeaArt’s main product, SeaArt AI, has grown fast over a short period of time. In roughly two years, the platform has crossed more than thirty million monthly active users and over fifty million registered users. Annual recurring revenue is now close to fifty million dollars. What stands out more than the user count is how people behave on the platform. Average time spent is more than three times higher than many similar AI tools. While other tools focus on speed and efficiency, SeaArt has leaned into emotion, creativity, and community. Users do not just generate something and leave. They stay, explore, interact, and come back.
A big part of this comes from SeaArt’s decentralized PUGC setup. Creators are monetizing personal taste and style, not just access to the latest model. Even now, many users still prefer older models like SD 1.5 simply because they like how the output looks. With more than two million high quality AI creation assets, SeaArt has built one of the largest AI native creative libraries in the space.
Also Read: iGrafx and NTT DATA INTRAMART Collaborate to Drive Autonomous Operations with AI
SeaVerse is meant to push this further. It goes beyond creation and tries to connect creativity, community, and monetization into one loop, as AI shifts from infrastructure into everyday consumption.


